Nice visuals, not much humor
Using 3d for flash cartoons is a good start, but you might try simply using those as a guide, then draw over the shapes -- might give the characters a little more life and not so stiff and bulky. The voices were good, but didn't really fit the characters. There wasn't much humor - the same joke (about animals preferring to draw humans) works, but needs to be presented better - timing, lines, emotion... a good start!
Sprite movies - feh
Maybe I'm not cool for liking sprite made movies, but what's the point? Moving someone lese's work around the screen with silly word balloons. This was long and confusing and just ended with no progress made. About the only good part was the "Macho Man" sequence with friday the 13th graphics.
Stick figures fighting without a story is only cool to watch once. At least xiao xiao tries new things, has some direction things are going, closer views, etc.
And unfortunately, even the sticks fighting wasnt all that good.
Not too shabby!
Not bad! A few things to fix/add:
controlls are a little buggy. Character should only move while key is pressed. Every time it starts, knuckles goes left, and keeps trying to run even if he's hit a wall and i'm not touching anything.
At times, i'd run one way while the character faced the other way - essentially running backwards.
Collision is a bit off -- sometimes i couldn't get around a corner even if I was in the right place. Other times, i'd touch an enemy, and not die if i moved away just right.
Needs some kind of animation for death and game over. That goes for sounds, too - as well as sounds for rings being picked up, power-ups, enemies "eaten", etc.
Excellent staring point!
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